About
Composer – Sound Designer
contact howard @ howardmostrom.com
Follow @howardmostrom
Howard is a highly accomplished composer and sound designer with a proven track record of creating dynamic and engaging music for video games and other forms of media. Throughout his career, he has had the opportunity to work on numerous games and a vast array of album projects, film scores, and commercials. He is particularly well-known for his contributions to Planetary Annihilation, Monday Night Combat, Supreme Commanders 2, and Demigod.
Currently, Howard serves as the Audio Director at Intercept Games, where he continues to push the boundaries of game audio on Kerbal Space Program 2. He is a respected member of several professional organizations, including ASCAP, The SCL, the Grammy’s, the Seattle Composers Alliance, and the Game Audio Network Guild.
Selected Video Game Credits:
Supreme Commander -THQ- Sound Design
Forged Alliance -THQ- Sound Design
Supreme Commander 2 -Square Enix, Inc.- Music/Sound Design
Space Siege – Sega- Music/Sound Design
Demigod – Stardock – Music/Sound Design
Monday Night Combat – XBOX – Music/Sound Design
Super Monday Night Combat -UBER- Music/Sound Design
Outland Games -UBER- Music/Sound Design
Crayon Chronicles – XBOX – Music/Sound Design
Moonbreakers -Google- Sound Design
Toy Rush -Tiltingpoint- Music/Sound Design
Planetary Annihilation -UBER- Music/Sound Design
Wayward Sky -Sony PSVR – Music/Sound Design
Cosmic Chef -Google Daydream- Music/Sound Design
Dino Frontier -Sony PSVR – Music/Sound Design
Kerbal Space Program 2 – Music/Sound Design
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