Howard is a highly accomplished sound designer, composer voice director and audio director with a proven track record of creating dynamic and engaging music for video games and other forms of media. Throughout his career, he has had the opportunity to work on numerous games and a vast array of album projects, film scores, and commercials. He is particularly well-known for his contributions to Kerbal Space Program 2, Planetary Annihilation, Monday Night Combat, Supreme Commander 1 & 2, and Demigod.
Check out his work:
Sound design and tech demo
Music
Selected Video Game Credits:
Kerbal Space Program 2 – Take 2 / Music/Sound Design /VO production/ Mixing
Planetary Annihilation – UBER- Music / Sound Design / VO production/ Mixing
Demigod – Stardock – Music / Sound Design / VO production/ Mixing
Supreme Commander – THQ- Sound Design/VO production/ Mixing
Forged Alliance – THQ- Sound Design /VO production/ Mixing
Supreme Commander 2 – Square Enix- Music / Sound Design / VO production/ Mixing
Space Siege – Sega- Music / Sound Design / VO production/ Mixing
Monday Night Combat – XBOX – Music / Sound Design / VO production/ Mixing
Super Monday Night Combat – UBER- Music / Sound Design / VO production/ Mixing
Crayon Chronicles – XBOX – Music / Sound Design / VO production/ Mixing
Moonbreakers – Google- Sound Design / VO production/ Mixing
Toy Rush – Tiltingpoint- Music / Sound Design / VO production/ Mixing
Outland Games – UBER- Music / Sound Design / VO production/ Mixing
Wayward Sky – Sony PSVR – Music / Sound Design / VO production/ Mixing
Cosmic Chef – Daydream- Music / Sound Design / VO production/ Mixing
Dino Frontier – Sony PSVR – Music / Sound Design / VO production/ Mixing
video of early Uber Entertainment days
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