About
Composer – Sound Designer
contact howard @ howardmostrom.com
Follow @howardmostrom
Howard is an award winning composer and sound designer specializing in creating dynamic music for video games and other media. Howard has worked on dozens of games and hundreds of album projects, film scores and commercials. Howard is well known for his work on Planetary Annihilation, Monday Night Combat, Supreme Commander 2 and Demigod.
Howard is currently the Audio Director at Intercept Games. He is a member of ASCAP, The SCL, Grammy’s, Seattle Composers Alliance and the Game Audio Network Guild.
Selected Video Game Credits:
Supreme Commander -THQ- Sound Design
Forged Alliance -THQ- Sound Design
Supreme Commander 2 -Square Enix, Inc.- Music/Sound Design
Space Siege – Sega- Music/Sound Design
Demigod – Stardock – Music/Sound Design
Monday Night Combat – XBOX – Music/Sound Design
Super Monday Night Combat -UBER- Music/Sound Design
Outland Games -UBER- Music/Sound Design
Crayon Chronicles – XBOX – Music/Sound Design
Moonbreakers -Google- Sound Design
Toy Rush -Tiltingpoint- Music/Sound Design
Planetary Annihilation -UBER- Music/Sound Design
Wayward Sky -Sony PSVR – Music/Sound Design
Cosmic Chef -Google Daydream- Music/Sound Design
Dino Frontier -Sony PSVR – Music/Sound Design
Kerbal Space Program 2 – Music/Sound Design